Final Presentation and Documents On the final teaching week, we presented our major projecr outcomes and our PDF submission ideas to hand in in a months time. The presentation went well and I was inspired by how the others presented their work too. I spent the final weeks of the module finishing my blogs, developingContinue reading “Week Twelve and Thirteen”
Category Archives: Year 3
Week Eleven
Unity Scene Transfer – Problem Managing After spending 6 hours trying to reinstall Unity onto my laptop, I decided to try and to the scene transfer on the PC’s at the university. I ended up transferring scene very quickly, but what took the most time was moving each object over as a preface and thenContinue reading “Week Eleven”
Week Ten
Grandmas Giggling (Laughing Bubbles) In scene four, the Grandmas are laughing together so I wanted to show this in the physical scene. Unfortunately, I didn’t have enough time to animate the characters so I decided to add expressive laughing bubbles next to the characters in the scene. This received positive feedback in the group review.Continue reading “Week Ten”
Week Nine
Scene Development in Unity This week, I learnt how to insert flat objects onto planes without a background on Unity. I initially discovered I couldn’t drag and drop PNG files into unity, so I tried this method and it worked. Then I inserted objects in parts of the scene so the user knows not toContinue reading “Week Nine”
Week Eight
At the beginning of this week I presented my WIP to the class and received valuable feedback from my class and lectures. Following this I made a list of the tasks I would need to complete over the next few weeks before the final presentation. This gave me peace of mind and meant I hadContinue reading “Week Eight”
Week Seven
Feedback from Lecturer I asked for feedback on my project so far and presented the deck above to him. His response was positive and constructive. The suggestions and notes I took are mentioned below. Create Mockups of the journey– can be with blocks– Understand the proportions of the buildings and streets etc How many touchContinue reading “Week Seven”
Week Six
Live recording and Filming Locals For this week I went to Palermo in person to collect the assets I needed for the project. The first thing I did on arrival was going through the script in Italian and Palermitan with some local people to get their opinion on the storyline and the flow of theContinue reading “Week Six”
Week Five
Native Walk Survey To develop the project further, I created a survey where the participants were asked questions based around the project outcome and core intention “bringing dialects to life”. Below you will find the the survey results and feedback given by the participants. This process helped me go on to better develop the projectContinue reading “Week Five”
Week Four
Subtitles in 3D Spaces In order to help the user to navigate and understand the language, I looked into putting subtitles into the VR scene. In the end I couldn’t find a way of placing them in VR but instead in a 360 video. Another reference I found (as seen above) helped me visualise howContinue reading “Week Four”
Week Three
Mozilla Hubs to Blender and Spatial I created a prototype of the streets of Palermo in Spoke Mozilla Hubs and discovered limitations with poly count when inserting 3D characters and other objects to the scene. The audio clips I found online turned into videos instead of remaining sound clips. These issues led me to researchingContinue reading “Week Three”