3D modelling is a key tool to use when going into the creative industries. Knowing how to use computer graphics softwares such as Blender give you skills that can change thoughts into a reality.
Before getting stuck into using Blender, the class was told to take a LinkedIn Learning class ‘Create Your First Sculpture‘ Blender 2.91 Essential Training by David Andrade. I found this class very interesting to follow and was able to learn the basic software tools in order to create my first 3D face (as seen below). We were also asked to create objects using clay or Playdough so we could get a better ‘feel’ of how to form 3D objects. I decided to create a lion and tortoise out of Playdough (as seen below).
Creating the objects by hand inspired me to try and recreate them on Blender. Below you can see our 3D sculpting lesson where we were taught by the Argil founder, how to create 3D objects using VR headsets and remote sculpting tools.


This fascinating and eye-opening class inspired further exploration of VR technologies in another Culturepreneurship module where we created a virtual reality start-up company.
Further Research
Following on from this class, I conducted further research to explore the endless possibilities of working in VR. Below you will find the links I watched and learnt from.

